Video Games and Children
Since video games were first introduced in the 1970s they have become a
popular pastime for children and teens as well as quite a few
adults. Parents should consider two basic issues when providing
guidance to their children and teens regarding the use of video
games. (1) Parents should be aware of the content of the games and
question whether it is appropriate for the age and developmental level of
their child. (2) Parents should monitor how much time their children spend
playing video games as well as other activities. It is true that you
can have "too much of a good thing."
Evaluating the appropriateness of
Video Game Content
Parents have the responsibility of helping their
children select books, toys, television programs and movies that are
appropriate for each particular child. Entertainment materials
should be fun, engaging and spur creative fantasy. Hopefully, they
will not be overly frustrating, and they will not present information or
images that could be so overly scary they might spawn excessive worry or
anxiety or nightmares or too advanced as to create questions or interests
that the child is not intellectually or emotionally ready to handle.
Given what seems to be an increase in violent acts by
children, the media and video games have been identified as possible
causes for this phenomena. Research has not fully supported this
notion. It is known that SOME children are more likely to act out
what they see than others. Some children may have a poor
understanding of the difference between reality and fantasy. Others
may have poor impulse control and become overly intense in their acting
out of violent scenes. On the other hand, some children may be
emotionally disturbed for any number of reasons and may gravitate to this
material as a result of the disturbance. Parents should have a good
knowledge and understanding of each child so that they can assist them in
selecting appropriate play materials.
Children and adults have always found some amount of
violence to be entertaining. Certainly many stories contained in
books have violent themes and depict violent scenes. Many of the
original Grimm Fairytales had some very violent scenes.
Certainly violence in movies has become more graphic. However, the
mind is very capable of creating very vivid violent scenes from reading a
book.
Children have always engaged in some form of aggressive
play. Often it involves portraying roles from one form of literature
or another. In the olden days it was "cops and robbers,"
"cowboys and Indians," "Superman," "Prince
Valiant," "Space Patrol," or "Flash Gordon" to
name a few. Much of the action today is the same but with different
fictional characters. Many parents from the "baby boomer"
generation decided to not buy guns or war toys for their kids only to find
them using tinker toys or other materials to construct guns and other
weapons.
For a more thorough discussion of this subject we
suggest looking at
Video
Game Violence: What Does the Research Say? by David Walsh,
Ph.D. (President, National Institute on Media and the Family)
and/or Media
& TV Cautions provided by the American Academy of
Pediatrics.
Again, parents may want to help their children and teens select play
and entertainment materials that are balanced in content. Some can
be educational while others are just plain fun. By the way, it is
thought by some child psychologists that some fantasy video games may help
children develop cognitive skills such as the ability to plan ahead as
well as develop visual spatial and eye-hand coordination skills.
Parents should spend time playing the games with their children as well
as talking with them about the child's thoughts, feelings and perceptions
related to playing the game. They can also engage in a discussion of
values that may guide the child down a path that is safe and leads to the
development of a sound moral character.
Parents can visit the website of the
Entertainment
Software Rating Board and use their search page to look up any
video game and view it's rating.
Find Kid Safe
Video Games at Parents Mart
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